In case you've been looking at the agents of the imperium combat patrol plus wondering if it's actually a good pick for your own collection, you aren't alone. It's very easily one of the most eccentric boxes Games Workshop has put out lately. Unlike most Combat Patrols that give you a cohesive army of space marine corps or bugs, this one is actually a "who's who" of the weirdest and grittiest corners of the 41st centuries. You're getting a combine of specialized operatives, religious zealots, and some poor military who probably have no idea what they've signed up for.
It's a strange box, but that's exactly what can make it interesting. When you're tired of painting the same trim on forty identical Chaos Area Marines, it is fundamentally a vacation for the brushes. Let's breakdown what's actually within, how it performs, and whether it's worth your hard-earned cash.
So what do you actually get in the package?
The contents of the agents of the imperium combat patrol are a little bit of a starting from the "traditional" army structure. Instead of a clear-cut squad and the tank, you obtain a collection of units that feel like a high-stakes analysis team that's eliminated horribly wrong.
First upward, you have the Ministorum Priest. He's your "leader" within the context of the Combat Patrol game mode. He's not a powerhouse in the way a Hive Tyrant is definitely, but he's got a lot of character. Then you have the Inquisitorial Agents—six models that represent the weird specialists an Inquisitor drags together on missions. You've got a Tome-skull, some heavy weapons, plus a bunch of individuals who look such as they've seen several stuff.
In order to give the army some actual plank presence, GW integrated 20 Cadian Surprise Troops. In this box, they're tasting as Inquisitorial Troopers. They may be your meats shields, plain plus simple. Finally, the "cool factor" of the box is usually the Eversor Assassin. He's a drugged-up, frantic killing machine that's basically designed to be pointed at an enemy and neglected until everything for the reason that direction is lifeless.
Playing the Agents of the Imperium on the tabletop
Having fun with the agents of the imperium combat patrol is an extremely different experience compared to something like Entire world Eaters or Custodes. You don't have the luxury of high Toughness or massive save proceeds. Most of your guys are just humans in flak armor. In case you stand in the middle of an area plus try to trade shots with a squad of Terminators, you're likely to possess a bad period.
This army is all about trading pieces efficiently. Your 20 troopers are there in order to stand on goals and die so that your more important units can do their jobs. The Inquisitorial Agents possess some tricky rules that let all of them punch above their particular weight class, but the real superstar of the display in the Combat Patrol format will be that Eversor Cannibal.
In the smaller-scale games of Combat Patrol, an Eversor is definitely an absolute nightmare. He's fast, he's obtained a ridiculous quantity of attacks, and he can usually mix through an entire enemy squad prior to they realize he's there. The technique to winning along with this box is usually using your "disposable" humans to move-block your opponent while your Assassin picks off their key units. It feels very "Inquisition"—sacrificing the many to ensure the mission succeeds.
A hobbyist's dream or perhaps a nightmare?
From the pastime perspective, the agents of the imperium combat patrol is a little bit of a mixed bag, mostly based on just how much you like variety. When you're the kind of person who else gets bored painting ten of the same model, you're likely to love this. Between the Clergyman, the unique Agents, and the Assassin, you have about 8 or nine versions which are completely distinct. You are able to go crazy with different color schemes, textures, and kitbashes.
The downside? You also possess 20 Cadian Surprise Troops to color. Now, I like the new Cadian sculpts just as much as the next person, yet painting 20 of them can sense like a task if you simply want to arrive at the "cool" stuff. However, since they're Inquisitorial Troopers, there is a lot of freedom. You don't need to paint them within standard forest camouflage. You could perform them in stark black and crimson, or maybe a grungy urban grey to fit the Inquisition's shadowy vibe.
One thing to bear in mind is that this container is a "bits" goldmine. The Inquisitorial Agents kit on your own includes so many cool heads, weapons, and accessories that you'll use the leftovers for years to customize your some other Imperial armies.
Is the value actually there?
Let's talk money, because that's generally why people purchase Combat Patrols. Generally, these boxes conserve you about 30% to 40% compared to buying the packages individually. The agents of the imperium combat patrol holds up pretty well in this particular division.
If you were to buy the Eversor Assassin, the Cadians, the Agents, plus a Priest separately, you'd be spending a significantly higher amount. The Assassin on his own is definitely a chunk of change, and the ones specialized Agent kits aren't cheap. If you're a collector that wants to add some flavor to an existing Imperial army, or if you're just beginning out and desire a little bit of everything, the value is definitely there.
Nevertheless, if you only want the Assassin or only want the Cadians, you might be better off searching at the supplementary market. This container is really regarding the person that wants the "vibe" of the Questions and wants to perform the specific Combat Patrol game mode.
Integrating into a larger army
One of the best things about the agents of the imperium combat patrol is that you don't have in order to stop at Combat Patrol. The models within this box are usually "Agents of the Imperium, " significance they can end up being slotted into almost any other Imperial army.
Do you enjoy Black Templars? A person can take that will Eversor Assassin to assist clear out screens. Playing Astra Militarum? Use the Agents as being a specialized command word squad or just use the extra troopers. The versatility is a huge feature. You aren't just buying a standalone game-in-a-box; you're buying a toolkit of units that may support your Room Marines, Sisters of Battle, or Adeptus Mechanicus.
It's especially great with regard to people that love the lore. There's something cool about getting a small dependant of the Questions "supervising" your primary military on the desk. It adds a layer of narrative that you don't get with the mono-faction list.
Conclusions: Who is definitely this for?
So, in the event you draw the trigger upon the agents of the imperium combat patrol ?
If you're the competitive player looking for the many "meta" army in order to crush your nearby tournament, this possibly isn't it. This particular is a finesse army that requires a great deal of thinking and can be easily punished for mistakes. It's also not the easiest army to create into the full 2, 000-point list because the Agents of the Imperium rules for larger games are usually a little restrictive compared to a regular Codex.
Yet, if you adore the "Inq28" aesthetic—the dark, weird, medieval side of Warhammer 40k—then this package is an absolute house run. It's loaded with personality, offers a fun problem on the tabletop, and gives you some of the coolest individual sculpts GW has created in years. It's a hobby task that stays new from the 1st model to the last, and even in case you never enjoy a single game of Combat Patrol, the models themselves are a fantastic addition to any Imperial shelf.
From the end of the day, it's a weird box for weird gamers, and in the game full of super-soldiers and room elves, sometimes being the weirdo along with a shotgun and also a holy book will be the most enjoyable way to play.